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INDYCAR IR-28

Creative Master 3D Asset
 

From engineering CAD to a meticulously detailed, production-ready 3D vehicle asset, built for photorealistic CGI, animation and broadcast.

IR-28 Header Shot 1.jpg

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Tasks: Sud-D Modeling, UV Mapping, Shading and Texturing

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Tools: Blender, Cycles and Adobe Creative Cloud

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Client: INDYCAR

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Year: 2026

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Agency/Studio: Direct Client

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Team Members: Chris Beatty

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I was responsible for the complete development of the INDYCAR IR-28 creative master 3D asset, from reconstructing Dallara's engineering CAD through advanced hard-surface subdivision modelling to the final UV mapping, materials and texturing.

 

Working independently, I meticulously recreated the vehicle's exterior and intricate mechanical components, including the detailed engine bay, producing a fully optimised, animation-ready model.

 

The original 8GB CAD assembly was transformed into a streamlined 300MB production asset without sacrificing the detail required for photorealistic CGI.

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Commissioned for use across the wider INDYCAR ecosystem, the completed asset provides INDYCAR, broadcast production partners and race teams with a consistent, high-quality 3D vehicle model for animations, presentations, marketing imagery and livery reveals.

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