INDYCAR IR-28
Creative Master 3D Asset
From engineering CAD to a meticulously detailed, production-ready 3D vehicle asset, built for photorealistic CGI, animation and broadcast.

Downsizing!
Tasks: Sud-D Modeling, UV Mapping, Shading and Texturing
Tools: Blender, Cycles and Adobe Creative Cloud
Client: INDYCAR
Year: 2026
Agency/Studio: Direct Client
Team Members: Chris Beatty
I was responsible for the complete development of the INDYCAR IR-28 creative master 3D asset, from reconstructing Dallara's engineering CAD through advanced hard-surface subdivision modelling to the final UV mapping, materials and texturing.
Working independently, I meticulously recreated the vehicle's exterior and intricate mechanical components, including the detailed engine bay, producing a fully optimised, animation-ready model.
The original 8GB CAD assembly was transformed into a streamlined 300MB production asset without sacrificing the detail required for photorealistic CGI.
Commissioned for use across the wider INDYCAR ecosystem, the completed asset provides INDYCAR, broadcast production partners and race teams with a consistent, high-quality 3D vehicle model for animations, presentations, marketing imagery and livery reveals.






